kernel tools split into kio (for i/o) and kttools (kernel type tools).
in general, kernel libraries will be marked with "k" in the beginning.
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4 changed files with 130 additions and 30 deletions
61
src/kio.c
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61
src/kio.c
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#include "kio.h"
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#include <stddef.h>
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/*
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* VARS
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*/
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int cursor_col = 0;
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int cursor_row = 0;
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volatile uint16_t* const vga_buffer = (uint16_t*)0xB8000;
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uint16_t vga_attributes = 0x0F00;
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/*
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* FUNCTIONS
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*/
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void vga_clear() {
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for (int col = 0; col < VGA_GRID_COLS; col ++) {
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for (int row = 0; row < VGA_GRID_ROWS; row ++) {
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//works out to iterating every cell
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const size_t index = (VGA_GRID_COLS * row) + col;
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//vga buffer looks something like xxxxyyyyzzzzzzzz
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//x=bg color
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//y=fg color
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//c=character to use
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//Therefore, to write, we just take our color data and tack on the character to the end.
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vga_buffer[index] = vga_attributes | ' '; //blank out
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}
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}
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}
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void vga_putc(char c)
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{
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//Check for some freaky escape character first
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if(c == '\n') {
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cursor_col = 0;
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cursor_row = (cursor_row + 1) % 25;
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return;
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}
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//Calculate where in the vga buffer to put the character
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const size_t index = (VGA_GRID_COLS * cursor_row) + cursor_col;
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//VGA buffer cell consists of the first half attributes, second half character
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vga_buffer[index] = vga_attributes | c;
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cursor_col++;
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}
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void vga_set_attributes(uint8_t attributes) {
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vga_attributes = ((uint16_t)attributes) << 8;
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}
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void vga_print(const char* out)
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{
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for (int i = 0; out[i] != '\0'; i++)
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vga_putc(out[i]);
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}
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void vga_println(const char* out) {
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vga_print(out);
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vga_print("\n");
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}
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52
src/kttools.c
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52
src/kttools.c
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@ -0,0 +1,52 @@
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#include "kttools.h"
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#include <stdint.h>
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/*
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* VARS
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*/
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//Placeholder.
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/*
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* FUNCTIONS
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*/
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//convert digits from int num to buffer buf. in hex. This is 32 bit only for now!
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//WARN: integer is written from right to left into the buffer, and will halt if the buffer is too small.
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/**
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* @brief Convert a hex int to string, up to 32 bits.
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*
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* Converts int "num" into a null-terminated string, placed into buffer "buf".
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* Evaluates from right to left, so left hand digits will be cut off if the buffer is too small
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* Should work for non 32-bit integers actually, but is uint32_t for now.
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*
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* @param num: Value to convert to string
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* @param buf: Memory to place the string into
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* @param size: Size of the memory buffer
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*
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* @return No return value
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*
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*/
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void i_to_str(uint32_t num, char* buf, int size) {
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//null terminate the string
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buf[--size] = '\0';
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while(size > 0 && (num) != 0){
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int isolated_num = num % 0x10;
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if(isolated_num > 9){
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isolated_num+=7;
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}
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buf[--size] = '0' + isolated_num;
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num/=0x10;
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}
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//now shift the whole thing to the left
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if(size != 0) {
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while(buf[size]!='\0') {
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*buf = buf[size];
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buf++;
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}
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*buf = '\0';
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}
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}
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44
src/main.c
44
src/main.c
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//Our own code, at this point...
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//#include <stddef.h>
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#include <stdint.h>
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#include "kernio.h"
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//convert digits from int num to buffer buf. in hex. This is 32 bit only for now!
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//WARN: integer is written from right to left into the buffer, and will halt if the buffer is too small.
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void i_to_str(uint32_t num, char* buf, int size) {
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//null terminate the string
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buf[--size] = '\0';
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while(size > 0 && (num) != 0){
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int isolated_num = num % 0x10;
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if(isolated_num > 9){
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isolated_num+=7;
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}
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buf[--size] = '0' + isolated_num;
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num/=0x10;
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}
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//now shift the whole thing to the left
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if(size != 0) {
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while(buf[size]!='\0') {
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*buf = buf[size];
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buf++;
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}
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*buf = '\0';
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}
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}
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#include "kio.h"
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#include "kttools.h"
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typedef struct {
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uint32_t flags;
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uint32_t mem_lower;
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uint32_t mem_upper;
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uint32_t boot_device;
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uint32_t cmdline;
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uint32_t mods_count;
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uint32_t mods_addr;
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} multiboot_info_t;
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//finally, main.
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void kern_main()
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void kern_main(uint32_t multiboot_magic, multiboot_info_t* multiboot_info)
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{
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//wipe the screen
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vga_clear();
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//IT IS TIME. TO PRINT.
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char lol[5];
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i_to_str(0xCAFEBABE, lol, 5);
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char lol[9];
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i_to_str(multiboot_info->mem_upper, lol, 9);
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vga_println(lol);
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}
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@ -36,7 +36,8 @@
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start:
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//Lets set up the stack. Stack grows downward on x86. We did the work earlier of defining where the top of the stack is, so just tell esp.
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mov $stack_top, %esp //set the stack pointer
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pushl %ebx
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pushl %eax
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//To C-land!
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call kern_main
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