#include "physmem.h" #include #include uint8_t* pmem_bitmap; void build_bitmap(mb_mmap_entry_t* mmap, int mmap_size) { //Set up a bitmap and set it all to 1 pmem_bitmap = &_kernel_end; unsigned int bitmap_end = (unsigned int)pmem_bitmap + (MEM_MAX / (PAGE_SIZE*8)); printf(default_output, "bitmap at: %X", pmem_bitmap); for(unsigned int i = 0; i < bitmap_end; i++) { *(pmem_bitmap + i) = 0xFF; } int mmap_end = (uint32_t)mmap + mmap_size; for(; (int)mmap < mmap_end; mmap = (mb_mmap_entry_t*)((int)mmap + mmap->entry_size + sizeof(mmap->entry_size))) { printf(default_output,"__MMAP_ENTRY__:\nSTART_ADDR:%X\nSIZE:%X\nTYPE:%u\n",(uint32_t)mmap->addr, (uint32_t)mmap->mem_size, mmap->type); uint8_t* mem_bottom =(uint8_t*) (((int)mmap->addr + PAGE_SIZE - 1) & ~(PAGE_SIZE - 1)); if(mmap->type != 1) { //nah... continue; } //round the starting address of the map to the nearest page boundary so we don't mark half used pages as free uint8_t* mem_top = (uint8_t*) (((int)mmap->addr + mmap->mem_size) & ~(PAGE_SIZE - 1)); printf(default_output, "lowerpage:%X|upper:%X\n", mem_bottom, mem_top); //ok lets set the bitmap /* bullshit dont use it for(uint8_t* i = mem_bottom; i < mem_top; i+=4096) { //Watch out for cutting up kernelspace if((unsigned int)mem_bottom + (unsigned int)i < bitmap_end) continue; //ok we can just say this whole chunk is available *(pmem_bitmap + (unsigned int)i) = 0; } */ for(int i = 0; i < mem_top - mem_bottom; i++){ if(mem_bottom + (PAGE_SIZE * i) < bitmap_end) { continue; } //OK to allocate one page. //wtf am i doing. sleep on it. int shift = i%8; *(pmem_bitmap) &= ~(0x80 >> i); if(!*pmem_bitmap == 7) { } } } }